How to beat Zoroark
Zoroark has 3 versions in the 2026–27 Standard format, with up to 120 HP as a Darkness Pokémon. Here's the maths for Knocking it Out — worked out from every Standard-legal card.
- HP
- 120
- Weakness
- Grass
- Resistance
- None
- Prizes
- 1
- One-hit KOs
- 468
- Fastest KO
- 0 Energy
Game plan
- Hit its Weakness. Zoroark is weak to Grass, so those attacks do double damage. 93 Standard cards can Knock it Out in one hit that way — the fastest needs just 1 Energy.
- Don't over-invest. It only gives up 1 Prize card, so avoid spending a big two-Prize attacker on it if a cheaper Pokémon can do the job.
- Plan for its big hit. Its strongest printed attack is Claw Slash for 110 (3 Energy). 705 Standard cards have enough HP to survive one hit — before any Weakness, + or × effects.
- Watch the Retreat Cost. It costs 1 Energy to retreat. If it gets stuck in the Active Spot, that's your chance.
One-hit Knock Outs using Weakness
These Grass attacks do at least 120 after Weakness. Fastest (fewest Energy) first.
| Pokémon | Type | Attack | Damage | Damage to Zoroark | HP | Prizes |
|---|---|---|---|---|---|---|
| Decidueye Shrouded Fable | Grass | Power Shot G | 170 | 340 | 150 | 1 |
| Lurantis Destined Rivals | Grass | Petal Blade Dance G | 130 | 260 | 120 | 1 |
| Beedrill ex Chaos Rising | Grass | Rumbling Bees G | 110× | 220 | 310 | 2 |
| Cradily Stellar Crown | Grass | Miasma Wind G | 100× | 200 | 150 | 1 |
| Vivillon Surging Sparks | Grass | Cutting Wind G | 90 | 180 | 120 | 1 |
| Beautifly Ascended Heroes | Grass | Energy Straw G | 80× | 160 | 130 | 1 |
| Sinistcha Twilight Masquerade | Grass | Spill the Tea G | 70× | 140 | 70 | 1 |
| Butterfree Journey Together | Grass | Scale Hurricane G | 60× | 120 | 120 | 1 |
| Exeggutor Surging Sparks | Grass | Barrage O'Clock G | 60× | 120 | 130 | 1 |
| Rillaboom Twilight Masquerade | Grass | Drum Beating G | 60 | 120 | 180 | 1 |
| Sunflora Twilight Masquerade | Grass | Redirected Sunlight G | 60× | 120 | 100 | 1 |
| Vileplume Phantasmal Flames | Grass | Lively Flower G | 60+ | 120 | 150 | 1 |
One-hit Knock Outs without Weakness
Attacks with a printed 120+ damage.
| Pokémon | Type | Attack | Damage | Damage to Zoroark | HP | Prizes |
|---|---|---|---|---|---|---|
| Alolan Dugtrio Surging Sparks | Metal | Trio-Cheehoo Free | 120 | 120 | 110 | 1 |
| Palafin ex Prismatic Evolutions | Water | Giga Impact W | 250 | 250 | 340 | 2 |
| Tinkaton Mega Evolution | Metal | Windup Swing M | 240- | 240 | 160 | 1 |
| Ceruledge Phantasmal Flames | Fire | Infernal Slash R | 220 | 220 | 140 | 1 |
| Greninja ex Twilight Masquerade | Fighting | Shinobi Blade W | 170 | 170 | 310 | 2 |
| Medicham Ascended Heroes | Fighting | Seventh Kick F | 150 | 150 | 120 | 1 |
| Diggersby Perfect Order | Colorless | Earthquake C | 140 | 140 | 150 | 1 |
| Annihilape Surging Sparks | Fighting | Tantrum F | 130 | 130 | 140 | 1 |
| Centiskorch Surging Sparks | Fire | Billowing Heat Wave R | 130 | 130 | 130 | 1 |
| Malamar Pitch Black | Darkness | Brain Crush D | 130 | 130 | 120 | 1 |
Pokémon that survive its biggest attack
These can take a printed 110 from Claw Slash and stay in play (Weakness included). Single-Prize Pokémon first.
| Pokémon | Type | Stage | HP | Weakness | Retreat | Prizes |
|---|---|---|---|---|---|---|
| Wailord Journey Together | Water | Stage 1 | 240 | Lightning ×2 | 4 | 1 |
| Copperajah Shrouded Fable | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Rhyperior Stellar Crown | Fighting | Stage 2 | 200 | Grass ×2 | 4 | 1 |
| Steelix Mega Evolution | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Copperajah Journey Together | Metal | Stage 1 | 190 | Fire ×2 | 4 | 1 |
| Tyranitar Journey Together | Darkness | Stage 2 | 190 | Grass ×2 | 3 | 1 |
| Aggron Twilight Masquerade | Metal | Stage 2 | 180 | Fire ×2 | 3 | 1 |
| Alolan Golem Journey Together | Lightning | Stage 2 | 180 | Fighting ×2 | 4 | 1 |
Every Standard Zoroark card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Zoroark 96/128 Ability: Nighttime Byway | 30th Celebration J | 120 | Stage 1 | Slashing Claw DDC 90 | 1 | Grass ×2 |
| Zoroark 62/86 | White Flare I | 120 | Stage 1 | Mind Jack D 30× Foul Play CCC — | 1 | Grass ×2 |
| Zoroark 32/64 | Shrouded Fable H | 120 | Stage 1 | Illusory Hijacking CC 60× Claw Slash DCC 110 | 1 | Grass ×2 |
Damage is the number printed on the card. Attacks marked + or × can do more, and Abilities, Tools and Stadiums can change the maths — always read the card. Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy).
Related: all Zoroark cards in Standard · how to knock out a 120 HP Pokémon · Grass vs Darkness · beating big Pokémon ex · more counter guides
Questions people ask
What is Zoroark weak to?
Zoroark is weak to Grass, so those attacks do double damage (×2).
How much HP does Zoroark have?
Up to 120 HP in Standard (120 on the 30th Celebration version, 120 on the White Flare version, 120 on the Shrouded Fable version).
How many Prize cards does Zoroark give up?
1 — it's a regular Pokémon.
What can one-hit KO Zoroark?
468 Standard cards can, going by printed damage. The fastest: Alolan Dugtrio's Trio-Cheehoo (0 Energy, 120 damage); Decidueye's Power Shot (1 Energy, 340 damage); Lurantis's Petal Blade Dance (1 Energy, 260 damage).
What is Zoroark's strongest attack?
Claw Slash, which prints 110 damage for 3 Energy.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.