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Zoroark in Standard: cards, attacks & deck stats

Zoroark has 11 cards legal in the 2026–27 Standard format, mostly as a Darkness-type Pokémon (Stage 1). Here are its stats for deck building.

Legal cards
11
Top damage
110
Most HP
280
ex / Mega ex
6 / 0
With an Ability
7

Is Zoroark good in Standard?

Its hardest-hitting attack is Claw Slash on Zoroark (Shrouded Fable), doing 110 for 3 Energy. The bulkiest version is N's Zoroark ex with 280 HP, but it gives up 2 Prize cards when Knocked Out. Watch out for Grass and Fighting attackers — that's its weakness.

Evolution line

Evolves from Zorua. Plan your line counts — see building your first deck.

Abilities

Zoroark (30th Celebration): Nighttime Byway · N's Zoroark ex (Journey Together): Trade · N's Zoroark ex (Journey Together): Trade · N's Zoroark ex (Journey Together): Trade · N's Zoroark ex (Journey Together): Trade · N's Zoroark ex (Ascended Heroes): Trade · N's Zoroark ex (Ascended Heroes): Trade. Abilities can be used without attacking — check the card for exactly what each one does.

CardSetHPStageAttacks (cost · damage)RetreatWeakness
Zoroark 32/64Shrouded Fable H120Stage 1Illusory Hijacking CC 60×
Claw Slash DCC 110
1Grass ×2
Zoroark 96/128
Ability: Nighttime Byway
30th Celebration J120Stage 1Slashing Claw DDC 901Grass ×2
Zoroark 62/86White Flare I120Stage 1Mind Jack D 30×
Foul Play CCC —
1Grass ×2
Zoroark 143/86White Flare I120Stage 1Mind Jack D 30×
Foul Play CCC —
1Grass ×2
Hisuian Zoroark 123/12830th Celebration J120Stage 1Scratch C 30
Swirling Resentment CCC —
1Fighting ×2
N's Zoroark ex 98/159
Ability: Trade
Journey Together I280Stage 1Night Joker DD —2Grass ×2
N's Zoroark ex 175/159
Ability: Trade
Journey Together I280Stage 1Night Joker DD —2Grass ×2
N's Zoroark ex 185/159
Ability: Trade
Journey Together I280Stage 1Night Joker DD —2Grass ×2
N's Zoroark ex 189/159
Ability: Trade
Journey Together I280Stage 1Night Joker DD —2Grass ×2
N's Zoroark ex 137/217
Ability: Trade
Ascended Heroes I280Stage 1Night Joker DD —2Grass ×2
N's Zoroark ex 286/217
Ability: Trade
Ascended Heroes I280Stage 1Night Joker DD —2Grass ×2

Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.

Counter guides

How to beat Zoroark · How to beat N's Zoroark ex · How to beat Hisuian Zoroark

Other Darkness Pokémon in Standard

See also: Zoroark for young collectors.

Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.

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