How to beat Manectric
Manectric has 2 versions in the 2026–27 Standard format, with up to 120 HP as a Lightning Pokémon. Here's the maths for Knocking it Out — worked out from every Standard-legal card.
- HP
- 120
- Weakness
- Fighting
- Resistance
- None
- Prizes
- 1
- One-hit KOs
- 463
- Fastest KO
- 0 Energy
Game plan
- Hit its Weakness. Manectric is weak to Fighting, so those attacks do double damage. 108 Standard cards can Knock it Out in one hit that way — the fastest needs just 1 Energy.
- Don't over-invest. It only gives up 1 Prize card, so avoid spending a big two-Prize attacker on it if a cheaper Pokémon can do the job.
- Plan for its big hit. Its strongest printed attack is Flash Impact for 120 (2 Energy). 525 Standard cards have enough HP to survive one hit — before any Weakness, + or × effects.
- Watch the Retreat Cost. It costs 1 Energy to retreat. If it gets stuck in the Active Spot, that's your chance.
One-hit Knock Outs using Weakness
These Fighting attacks do at least 120 after Weakness. Fastest (fewest Energy) first.
| Pokémon | Type | Attack | Damage | Damage to Manectric | HP | Prizes |
|---|---|---|---|---|---|---|
| Greninja ex Twilight Masquerade | Fighting | Shinobi Blade W | 170 | 340 | 310 | 2 |
| Medicham Ascended Heroes | Fighting | Seventh Kick F | 150 | 300 | 120 | 1 |
| Annihilape Surging Sparks | Fighting | Tantrum F | 130 | 260 | 140 | 1 |
| Flygon ex Surging Sparks | Fighting | Reversing Storm F | 130 | 260 | 310 | 2 |
| Mega Lucario ex Ascended Heroes | Fighting | Aura Jab F | 130 | 260 | 340 | 3 |
| Cynthia's Garchomp ex Ascended Heroes | Fighting | Corkscrew Dive F | 100 | 200 | 330 | 2 |
| Sawk White Flare | Fighting | Rising Chop F | 90 | 180 | 110 | 1 |
| Conkeldurr Twilight Masquerade | Fighting | Tantrum F | 80 | 160 | 180 | 1 |
| Solrock Ascended Heroes | Fighting | Cosmic Beam F | 70 | 140 | 110 | 1 |
| Toxicroak Mega Evolution | Fighting | Reckless Charge F | 70 | 140 | 130 | 1 |
| Seismitoad 30th Celebration | Fighting | Quaking Fist F | 60 | 120 | 160 | 1 |
| Mamoswine ex Journey Together | Fighting | Rumbling March FF | 180+ | 360 | 340 | 2 |
One-hit Knock Outs without Weakness
Attacks with a printed 120+ damage.
| Pokémon | Type | Attack | Damage | Damage to Manectric | HP | Prizes |
|---|---|---|---|---|---|---|
| Alolan Dugtrio Surging Sparks | Metal | Trio-Cheehoo Free | 120 | 120 | 110 | 1 |
| Palafin ex Prismatic Evolutions | Water | Giga Impact W | 250 | 250 | 340 | 2 |
| Tinkaton Mega Evolution | Metal | Windup Swing M | 240- | 240 | 160 | 1 |
| Ceruledge Phantasmal Flames | Fire | Infernal Slash R | 220 | 220 | 140 | 1 |
| Decidueye Shrouded Fable | Grass | Power Shot G | 170 | 170 | 150 | 1 |
| Diggersby Perfect Order | Colorless | Earthquake C | 140 | 140 | 150 | 1 |
| Centiskorch Surging Sparks | Fire | Billowing Heat Wave R | 130 | 130 | 130 | 1 |
| Lurantis Destined Rivals | Grass | Petal Blade Dance G | 130 | 130 | 120 | 1 |
| Malamar Pitch Black | Darkness | Brain Crush D | 130 | 130 | 120 | 1 |
| Palafin Temporal Forces | Water | Vanguard Punch W | 130 | 130 | 150 | 1 |
Pokémon that survive its biggest attack
These can take a printed 120 from Flash Impact and stay in play (Weakness included). Single-Prize Pokémon first.
| Pokémon | Type | Stage | HP | Weakness | Retreat | Prizes |
|---|---|---|---|---|---|---|
| Copperajah Shrouded Fable | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Rhyperior Stellar Crown | Fighting | Stage 2 | 200 | Grass ×2 | 4 | 1 |
| Steelix Mega Evolution | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Copperajah Journey Together | Metal | Stage 1 | 190 | Fire ×2 | 4 | 1 |
| Tyranitar Journey Together | Darkness | Stage 2 | 190 | Grass ×2 | 3 | 1 |
| Aggron Twilight Masquerade | Metal | Stage 2 | 180 | Fire ×2 | 3 | 1 |
| Alolan Golem Journey Together | Lightning | Stage 2 | 180 | Fighting ×2 | 4 | 1 |
| Archaludon Phantasmal Flames | Metal | Stage 1 | 180 | Fire ×2 | 2 | 1 |
Every Standard Manectric card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Manectric 24/84 | Pitch Black J | 120 | Stage 1 | Flashing Barrier LL 50 Sonic Edge LLL 110 | 1 | Fighting ×2 |
| Manectric 76/182 | Destined Rivals I | 120 | Stage 1 | Zap Kick C 30 Flash Impact LC 120 | 1 | Fighting ×2 |
Damage is the number printed on the card. Attacks marked + or × can do more, and Abilities, Tools and Stadiums can change the maths — always read the card. Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy).
Related: all Manectric cards in Standard · how to knock out a 120 HP Pokémon · Fighting vs Lightning · beating big Pokémon ex · more counter guides
Questions people ask
What is Manectric weak to?
Manectric is weak to Fighting, so those attacks do double damage (×2).
How much HP does Manectric have?
Up to 120 HP in Standard (120 on the Pitch Black version, 120 on the Destined Rivals version).
How many Prize cards does Manectric give up?
1 — it's a regular Pokémon.
What can one-hit KO Manectric?
463 Standard cards can, going by printed damage. The fastest: Alolan Dugtrio's Trio-Cheehoo (0 Energy, 120 damage); Greninja ex's Shinobi Blade (1 Energy, 340 damage); Medicham's Seventh Kick (1 Energy, 300 damage).
What is Manectric's strongest attack?
Flash Impact, which prints 120 damage for 2 Energy.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.