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How to beat Zarude
Zarude has 2 versions in the 2026–27 Standard format, with up to 130 HP as a Darkness Pokémon. Here's the maths for Knocking it Out — worked out from every Standard-legal card.
- HP
- 130
- Weakness
- Grass, Fire
- Resistance
- None
- Prizes
- 1
- One-hit KOs
- 371
- Fastest KO
- 1 Energy
Game plan
- Hit its Weakness. Zarude is weak to Grass and Fire, so those attacks do double damage. 113 Standard cards can Knock it Out in one hit that way — the fastest needs just 1 Energy.
- Don't over-invest. It only gives up 1 Prize card, so avoid spending a big two-Prize attacker on it if a cheaper Pokémon can do the job.
- Plan for its big hit. Its strongest printed attack is Shadowy Whip for 100+ (3 Energy). 811 Standard cards have enough HP to survive one hit — before any Weakness, + or × effects.
- Watch the Retreat Cost. It costs 2 Energy to retreat. If it gets stuck in the Active Spot, that's your chance.
One-hit Knock Outs using Weakness
These Grass/Fire attacks do at least 130 after Weakness. Fastest (fewest Energy) first.
| Pokémon | Type | Attack | Damage | Damage to Zarude | HP | Prizes |
|---|---|---|---|---|---|---|
| Decidueye Shrouded Fable | Grass | Power Shot G | 170 | 340 | 150 | 1 |
| Lurantis Destined Rivals | Grass | Petal Blade Dance G | 130 | 260 | 120 | 1 |
| Ceruledge Phantasmal Flames | Fire | Infernal Slash R | 220 | 220 | 140 | 1 |
| Beedrill ex Chaos Rising | Grass | Rumbling Bees G | 110× | 220 | 310 | 2 |
| Cradily Stellar Crown | Grass | Miasma Wind G | 100× | 200 | 150 | 1 |
| Vivillon Surging Sparks | Grass | Cutting Wind G | 90 | 180 | 120 | 1 |
| Beautifly Ascended Heroes | Grass | Energy Straw G | 80× | 160 | 130 | 1 |
| Sinistcha Twilight Masquerade | Grass | Spill the Tea G | 70× | 140 | 70 | 1 |
| Centiskorch Surging Sparks | Fire | Billowing Heat Wave R | 130 | 130 | 130 | 1 |
| Rillaboom Twilight Masquerade | Grass | Wood Hammer GG | 180 | 360 | 180 | 1 |
| Shiftry Temporal Forces | Grass | Energy Loop CC | 140 | 280 | 150 | 1 |
| Lurantis ex Pitch Black | Grass | Leaf Guard GC | 140 | 280 | 260 | 2 |
One-hit Knock Outs without Weakness
Attacks with a printed 130+ damage.
| Pokémon | Type | Attack | Damage | Damage to Zarude | HP | Prizes |
|---|---|---|---|---|---|---|
| Palafin ex Prismatic Evolutions | Water | Giga Impact W | 250 | 250 | 340 | 2 |
| Tinkaton Mega Evolution | Metal | Windup Swing M | 240- | 240 | 160 | 1 |
| Greninja ex Twilight Masquerade | Fighting | Shinobi Blade W | 170 | 170 | 310 | 2 |
| Medicham Ascended Heroes | Fighting | Seventh Kick F | 150 | 150 | 120 | 1 |
| Diggersby Perfect Order | Colorless | Earthquake C | 140 | 140 | 150 | 1 |
| Annihilape Surging Sparks | Fighting | Tantrum F | 130 | 130 | 140 | 1 |
| Malamar Pitch Black | Darkness | Brain Crush D | 130 | 130 | 120 | 1 |
| Palafin Temporal Forces | Water | Vanguard Punch W | 130 | 130 | 150 | 1 |
| Flygon ex Surging Sparks | Fighting | Reversing Storm F | 130 | 130 | 310 | 2 |
| Mega Lucario ex Ascended Heroes | Fighting | Aura Jab F | 130 | 130 | 340 | 3 |
Pokémon that survive its biggest attack
These can take a printed 100+ from Shadowy Whip and stay in play (Weakness included). Single-Prize Pokémon first.
| Pokémon | Type | Stage | HP | Weakness | Retreat | Prizes |
|---|---|---|---|---|---|---|
| Wailord Journey Together | Water | Stage 1 | 240 | Lightning ×2 | 4 | 1 |
| Copperajah Shrouded Fable | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Rhyperior Stellar Crown | Fighting | Stage 2 | 200 | Grass ×2 | 4 | 1 |
| Steelix Mega Evolution | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Copperajah Journey Together | Metal | Stage 1 | 190 | Fire ×2 | 4 | 1 |
| Tyranitar Journey Together | Darkness | Stage 2 | 190 | Grass ×2 | 3 | 1 |
| Aggron Twilight Masquerade | Metal | Stage 2 | 180 | Fire ×2 | 3 | 1 |
| Alolan Golem Journey Together | Lightning | Stage 2 | 180 | Fighting ×2 | 4 | 1 |
Every Standard Zarude card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Zarude 56/84 | Pitch Black J | 130 | Basic | Overhead Throw D 30 Shadowy Whip DDD 100+ | 2 | Grass ×2 |
| Zarude 11/191 | Surging Sparks H | 120 | Basic | Leaf Drain G 20 Jungle Whip GGC 80+ | 1 | Fire ×2 |
Damage is the number printed on the card. Attacks marked + or × can do more, and Abilities, Tools and Stadiums can change the maths — always read the card. Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy).
Related: all Zarude cards in Standard · how to knock out a 130 HP Pokémon · Grass vs Darkness · beating big Pokémon ex · more counter guides
Questions people ask
What is Zarude weak to?
Zarude is weak to Grass and Fire, so those attacks do double damage (×2).
How much HP does Zarude have?
Up to 130 HP in Standard (130 on the Pitch Black version, 120 on the Surging Sparks version).
How many Prize cards does Zarude give up?
1 — it's a regular Pokémon.
What can one-hit KO Zarude?
371 Standard cards can, going by printed damage. The fastest: Decidueye's Power Shot (1 Energy, 340 damage); Lurantis's Petal Blade Dance (1 Energy, 260 damage); Palafin ex's Giga Impact (1 Energy, 250 damage).
What is Zarude's strongest attack?
Shadowy Whip, which prints 100+ damage for 3 Energy.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.
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