PlayHow to beat
How to beat Scolipede
Scolipede has 2 versions in the 2026–27 Standard format, with up to 170 HP as a Darkness Pokémon. Here's the maths for Knocking it Out — worked out from every Standard-legal card.
- HP
- 170
- Weakness
- Fighting
- Resistance
- None
- Prizes
- 1
- One-hit KOs
- 195
- Fastest KO
- 1 Energy
Game plan
- Hit its Weakness. Scolipede is weak to Fighting, so those attacks do double damage. 76 Standard cards can Knock it Out in one hit that way — the fastest needs just 1 Energy.
- Don't over-invest. It only gives up 1 Prize card, so avoid spending a big two-Prize attacker on it if a cheaper Pokémon can do the job.
- Plan for its big hit. Its strongest printed attack is Sludge Bomb for 160 (3 Energy). 247 Standard cards have enough HP to survive one hit — before any Weakness, + or × effects.
- Watch the Retreat Cost. It costs 3 Energy to retreat. If it gets stuck in the Active Spot, that's your chance.
One-hit Knock Outs using Weakness
These Fighting attacks do at least 170 after Weakness. Fastest (fewest Energy) first.
| Pokémon | Type | Attack | Damage | Damage to Scolipede | HP | Prizes |
|---|---|---|---|---|---|---|
| Greninja ex Twilight Masquerade | Fighting | Shinobi Blade W | 170 | 340 | 310 | 2 |
| Medicham Ascended Heroes | Fighting | Seventh Kick F | 150 | 300 | 120 | 1 |
| Annihilape Surging Sparks | Fighting | Tantrum F | 130 | 260 | 140 | 1 |
| Flygon ex Surging Sparks | Fighting | Reversing Storm F | 130 | 260 | 310 | 2 |
| Mega Lucario ex Ascended Heroes | Fighting | Aura Jab F | 130 | 260 | 340 | 3 |
| Cynthia's Garchomp ex Ascended Heroes | Fighting | Corkscrew Dive F | 100 | 200 | 330 | 2 |
| Sawk White Flare | Fighting | Rising Chop F | 90 | 180 | 110 | 1 |
| Mamoswine ex Journey Together | Fighting | Rumbling March FF | 180+ | 360 | 340 | 2 |
| Annihilape Destined Rivals | Fighting | Impact Blow FF | 160 | 320 | 150 | 1 |
| Tyrantrum Perfect Order | Fighting | Wreak Havoc FC | 160 | 320 | 180 | 1 |
| Rampardos ex Pitch Black | Fighting | Rowdy Hammer FF | 150 | 300 | 330 | 2 |
| Flygon Phantasmal Flames | Fighting | Cutting Wind FF | 130 | 260 | 150 | 1 |
One-hit Knock Outs without Weakness
Attacks with a printed 170+ damage.
| Pokémon | Type | Attack | Damage | Damage to Scolipede | HP | Prizes |
|---|---|---|---|---|---|---|
| Palafin ex Prismatic Evolutions | Water | Giga Impact W | 250 | 250 | 340 | 2 |
| Tinkaton Mega Evolution | Metal | Windup Swing M | 240- | 240 | 160 | 1 |
| Ceruledge Phantasmal Flames | Fire | Infernal Slash R | 220 | 220 | 140 | 1 |
| Decidueye Shrouded Fable | Grass | Power Shot G | 170 | 170 | 150 | 1 |
| Slaking ex Surging Sparks | Colorless | Great Swing CC | 280 | 280 | 340 | 2 |
| Vikavolt Pitch Black | Lightning | Giga Railgun LL | 260 | 260 | 160 | 1 |
| Luxray ex Twilight Masquerade | Lightning | Volt Strike LL | 250 | 250 | 310 | 2 |
| Salamence ex 30th Celebration | Dragon | Dragon Pulse RW | 240 | 240 | 330 | 2 |
| Haxorus Shrouded Fable | Dragon | Dragon Pulse FM | 230 | 230 | 170 | 1 |
| Mega Gengar ex Ascended Heroes | Darkness | Void Gale DD | 230 | 230 | 350 | 3 |
Pokémon that survive its biggest attack
These can take a printed 160 from Sludge Bomb and stay in play (Weakness included). Single-Prize Pokémon first.
| Pokémon | Type | Stage | HP | Weakness | Retreat | Prizes |
|---|---|---|---|---|---|---|
| Wailord Journey Together | Water | Stage 1 | 240 | Lightning ×2 | 4 | 1 |
| Copperajah Shrouded Fable | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Rhyperior Stellar Crown | Fighting | Stage 2 | 200 | Grass ×2 | 4 | 1 |
| Steelix Mega Evolution | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Copperajah Journey Together | Metal | Stage 1 | 190 | Fire ×2 | 4 | 1 |
| Tyranitar Journey Together | Darkness | Stage 2 | 190 | Grass ×2 | 3 | 1 |
| Aggron Twilight Masquerade | Metal | Stage 2 | 180 | Fire ×2 | 3 | 1 |
| Alolan Golem Journey Together | Lightning | Stage 2 | 180 | Fighting ×2 | 4 | 1 |
Every Standard Scolipede card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Scolipede 117/167 | Twilight Masquerade H | 170 | Stage 2 | Dastardly Jab DC — Sludge Bomb DCC 160 | 3 | Fighting ×2 |
| Scolipede 56/86 Ability: Poison Point | Black Bolt I | 160 | Stage 2 | Venoshock DC 90+ | 3 | Fighting ×2 |
Damage is the number printed on the card. Attacks marked + or × can do more, and Abilities, Tools and Stadiums can change the maths — always read the card. Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy).
Related: all Scolipede cards in Standard · how to knock out a 170 HP Pokémon · Fighting vs Darkness · beating big Pokémon ex · more counter guides
Questions people ask
What is Scolipede weak to?
Scolipede is weak to Fighting, so those attacks do double damage (×2).
How much HP does Scolipede have?
Up to 170 HP in Standard (170 on the Twilight Masquerade version, 160 on the Black Bolt version).
How many Prize cards does Scolipede give up?
1 — it's a regular Pokémon.
What can one-hit KO Scolipede?
195 Standard cards can, going by printed damage. The fastest: Greninja ex's Shinobi Blade (1 Energy, 340 damage); Medicham's Seventh Kick (1 Energy, 300 damage); Annihilape's Tantrum (1 Energy, 260 damage).
What is Scolipede's strongest attack?
Sludge Bomb, which prints 160 damage for 3 Energy.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.
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