How to beat Hariyama
Hariyama has 1 version in the 2026–27 Standard format, with up to 150 HP as a Fighting Pokémon. Here's the maths for Knocking it Out — worked out from every Standard-legal card.
- HP
- 150
- Weakness
- Psychic
- Resistance
- None
- Prizes
- 1
- One-hit KOs
- 283
- Fastest KO
- 1 Energy
Game plan
- Hit its Weakness. Hariyama is weak to Psychic, so those attacks do double damage. 78 Standard cards can Knock it Out in one hit that way — the fastest needs just 1 Energy.
- Don't over-invest. It only gives up 1 Prize card, so avoid spending a big two-Prize attacker on it if a cheaper Pokémon can do the job.
- Plan for its big hit. Its strongest printed attack is Wild Press for 210 (3 Energy). 145 Standard cards have enough HP to survive one hit — before any Weakness, + or × effects.
- Watch the Retreat Cost. It costs 3 Energy to retreat. If it gets stuck in the Active Spot, that's your chance.
One-hit Knock Outs using Weakness
These Psychic attacks do at least 150 after Weakness. Fastest (fewest Energy) first.
| Pokémon | Type | Attack | Damage | Damage to Hariyama | HP | Prizes |
|---|---|---|---|---|---|---|
| Banette Pitch Black | Psychic | Puppet Pull P | 80 | 160 | 80 | 1 |
| Iron Boulder Prismatic Evolutions | Psychic | Adjusted Horn PC | 170 | 340 | 140 | 1 |
| Mesprit Surging Sparks | Psychic | Guardian Burst PP | 160 | 320 | 70 | 1 |
| Mismagius ex Phantasmal Flames | Psychic | Hexa-Magic PP | 150 | 300 | 260 | 2 |
| Gourgeist ex Chaos Rising | Psychic | Ghostly Touch PP | 140 | 280 | 270 | 2 |
| Chandelure 30th Celebration | Psychic | Eerie Glow PP | 130 | 260 | 140 | 1 |
| Metagross Journey Together | Psychic | Conjoined Beams PP | 130+ | 260 | 170 | 1 |
| Dachsbun ex Stellar Crown | Psychic | Wonder Shine CC | 130 | 260 | 250 | 2 |
| Mega Chandelure ex Pitch Black | Psychic | Phantom Maze PP | 130+ | 260 | 350 | 3 |
| Florges Twilight Masquerade | Psychic | Magical Shot PC | 120 | 240 | 140 | 1 |
| Grimmsnarl Journey Together | Psychic | Mega Punch PC | 120 | 240 | 170 | 1 |
| Mega Clefable ex Perfect Order | Psychic | Shooting Moons PP | 120+ | 240 | 320 | 3 |
One-hit Knock Outs without Weakness
Attacks with a printed 150+ damage.
| Pokémon | Type | Attack | Damage | Damage to Hariyama | HP | Prizes |
|---|---|---|---|---|---|---|
| Palafin ex Prismatic Evolutions | Water | Giga Impact W | 250 | 250 | 340 | 2 |
| Tinkaton Mega Evolution | Metal | Windup Swing M | 240- | 240 | 160 | 1 |
| Ceruledge Phantasmal Flames | Fire | Infernal Slash R | 220 | 220 | 140 | 1 |
| Decidueye Shrouded Fable | Grass | Power Shot G | 170 | 170 | 150 | 1 |
| Greninja ex Twilight Masquerade | Fighting | Shinobi Blade W | 170 | 170 | 310 | 2 |
| Medicham Ascended Heroes | Fighting | Seventh Kick F | 150 | 150 | 120 | 1 |
| Slaking ex Surging Sparks | Colorless | Great Swing CC | 280 | 280 | 340 | 2 |
| Mega Lucario ex Ascended Heroes | Fighting | Mega Brave FF | 270 | 270 | 340 | 3 |
| Vikavolt Pitch Black | Lightning | Giga Railgun LL | 260 | 260 | 160 | 1 |
| Cynthia's Garchomp ex Ascended Heroes | Fighting | Draconic Buster FF | 260 | 260 | 330 | 2 |
Pokémon that survive its biggest attack
These can take a printed 210 from Wild Press and stay in play (Weakness included). Single-Prize Pokémon first.
| Pokémon | Type | Stage | HP | Weakness | Retreat | Prizes |
|---|---|---|---|---|---|---|
| Wailord Journey Together | Water | Stage 1 | 240 | Lightning ×2 | 4 | 1 |
| Wailord ex Pitch Black | Water | Stage 1 | 380 | Lightning ×2 | 4 | 2 |
| Mamoswine ex Journey Together | Fighting | Stage 2 | 340 | Grass ×2 | 4 | 2 |
| Palafin ex Prismatic Evolutions | Water | Stage 1 | 340 | Lightning ×2 | 2 | 2 |
| Steven's Metagross ex Ascended Heroes | Metal | Stage 2 | 340 | Fire ×2 | 3 | 2 |
| Torterra ex Temporal Forces | Grass | Stage 2 | 340 | Fire ×2 | 4 | 2 |
| Tyranitar ex Prismatic Evolutions | Darkness | Stage 2 | 340 | Grass ×2 | 3 | 2 |
| Cynthia's Garchomp ex Ascended Heroes | Fighting | Stage 2 | 330 | Grass ×2 | 0 | 2 |
Every Standard Hariyama card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Hariyama 73/132 Ability: Heave-Ho Catcher | Mega Evolution I | 150 | Stage 1 | Wild Press FFF 210 | 3 | Psychic ×2 |
Damage is the number printed on the card. Attacks marked + or × can do more, and Abilities, Tools and Stadiums can change the maths — always read the card. Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy).
Related: all Hariyama cards in Standard · how to knock out a 150 HP Pokémon · Psychic vs Fighting · beating big Pokémon ex · more counter guides
Questions people ask
What is Hariyama weak to?
Hariyama is weak to Psychic, so those attacks do double damage (×2).
How much HP does Hariyama have?
Up to 150 HP in Standard.
How many Prize cards does Hariyama give up?
1 — it's a regular Pokémon.
What can one-hit KO Hariyama?
283 Standard cards can, going by printed damage. The fastest: Palafin ex's Giga Impact (1 Energy, 250 damage); Tinkaton's Windup Swing (1 Energy, 240 damage); Ceruledge's Infernal Slash (1 Energy, 220 damage).
What is Hariyama's strongest attack?
Wild Press, which prints 210 damage for 3 Energy.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.