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How to beat Pangoro
Pangoro has 3 versions in the 2026–27 Standard format, with up to 140 HP as a Darkness Pokémon. Here's the maths for Knocking it Out — worked out from every Standard-legal card.
- HP
- 140
- Weakness
- Grass
- Resistance
- None
- Prizes
- 1
- One-hit KOs
- 314
- Fastest KO
- 1 Energy
Game plan
- Hit its Weakness. Pangoro is weak to Grass, so those attacks do double damage. 76 Standard cards can Knock it Out in one hit that way — the fastest needs just 1 Energy.
- Don't over-invest. It only gives up 1 Prize card, so avoid spending a big two-Prize attacker on it if a cheaper Pokémon can do the job.
- Plan for its big hit. Its strongest printed attack is Power Tackle for 160 (3 Energy). 248 Standard cards have enough HP to survive one hit — before any Weakness, + or × effects.
- Watch the Retreat Cost. It costs 3 Energy to retreat. If it gets stuck in the Active Spot, that's your chance.
One-hit Knock Outs using Weakness
These Grass attacks do at least 140 after Weakness. Fastest (fewest Energy) first.
| Pokémon | Type | Attack | Damage | Damage to Pangoro | HP | Prizes |
|---|---|---|---|---|---|---|
| Decidueye Shrouded Fable | Grass | Power Shot G | 170 | 340 | 150 | 1 |
| Lurantis Destined Rivals | Grass | Petal Blade Dance G | 130 | 260 | 120 | 1 |
| Beedrill ex Chaos Rising | Grass | Rumbling Bees G | 110× | 220 | 310 | 2 |
| Cradily Stellar Crown | Grass | Miasma Wind G | 100× | 200 | 150 | 1 |
| Vivillon Surging Sparks | Grass | Cutting Wind G | 90 | 180 | 120 | 1 |
| Beautifly Ascended Heroes | Grass | Energy Straw G | 80× | 160 | 130 | 1 |
| Sinistcha Twilight Masquerade | Grass | Spill the Tea G | 70× | 140 | 70 | 1 |
| Rillaboom Twilight Masquerade | Grass | Wood Hammer GG | 180 | 360 | 180 | 1 |
| Shiftry Temporal Forces | Grass | Energy Loop CC | 140 | 280 | 150 | 1 |
| Lurantis ex Pitch Black | Grass | Leaf Guard GC | 140 | 280 | 260 | 2 |
| Scovillain ex Temporal Forces | Grass | Two-Headed Crushing GG | 140 | 280 | 260 | 2 |
| Breloom Temporal Forces | Grass | Knuckle Impact GC | 120 | 240 | 120 | 1 |
One-hit Knock Outs without Weakness
Attacks with a printed 140+ damage.
| Pokémon | Type | Attack | Damage | Damage to Pangoro | HP | Prizes |
|---|---|---|---|---|---|---|
| Palafin ex Prismatic Evolutions | Water | Giga Impact W | 250 | 250 | 340 | 2 |
| Tinkaton Mega Evolution | Metal | Windup Swing M | 240- | 240 | 160 | 1 |
| Ceruledge Phantasmal Flames | Fire | Infernal Slash R | 220 | 220 | 140 | 1 |
| Greninja ex Twilight Masquerade | Fighting | Shinobi Blade W | 170 | 170 | 310 | 2 |
| Medicham Ascended Heroes | Fighting | Seventh Kick F | 150 | 150 | 120 | 1 |
| Diggersby Perfect Order | Colorless | Earthquake C | 140 | 140 | 150 | 1 |
| Slaking ex Surging Sparks | Colorless | Great Swing CC | 280 | 280 | 340 | 2 |
| Mega Lucario ex Ascended Heroes | Fighting | Mega Brave FF | 270 | 270 | 340 | 3 |
| Vikavolt Pitch Black | Lightning | Giga Railgun LL | 260 | 260 | 160 | 1 |
| Cynthia's Garchomp ex Ascended Heroes | Fighting | Draconic Buster FF | 260 | 260 | 330 | 2 |
Pokémon that survive its biggest attack
These can take a printed 160 from Power Tackle and stay in play (Weakness included). Single-Prize Pokémon first.
| Pokémon | Type | Stage | HP | Weakness | Retreat | Prizes |
|---|---|---|---|---|---|---|
| Wailord Journey Together | Water | Stage 1 | 240 | Lightning ×2 | 4 | 1 |
| Copperajah Shrouded Fable | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Rhyperior Stellar Crown | Fighting | Stage 2 | 200 | Grass ×2 | 4 | 1 |
| Steelix Mega Evolution | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Copperajah Journey Together | Metal | Stage 1 | 190 | Fire ×2 | 4 | 1 |
| Tyranitar Journey Together | Darkness | Stage 2 | 190 | Grass ×2 | 3 | 1 |
| Aggron Twilight Masquerade | Metal | Stage 2 | 180 | Fire ×2 | 3 | 1 |
| Alolan Golem Journey Together | Lightning | Stage 2 | 180 | Fighting ×2 | 4 | 1 |
Every Standard Pangoro card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Pangoro 140/217 | Ascended Heroes I | 140 | Stage 1 | Corkscrew Punch D 40 Master's Punch DDC 80+ | 3 | Grass ×2 |
| Pangoro 99/159 | Journey Together I | 140 | Stage 1 | Torment D 30 Power Tackle DDC 160 | 3 | Grass ×2 |
| Pangoro 93/142 | Stellar Crown H | 140 | Stage 1 | Pull D — Tantrum DDC 160 | 3 | Grass ×2 |
Damage is the number printed on the card. Attacks marked + or × can do more, and Abilities, Tools and Stadiums can change the maths — always read the card. Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy).
Related: all Pangoro cards in Standard · how to knock out a 140 HP Pokémon · Grass vs Darkness · beating big Pokémon ex · more counter guides
Questions people ask
What is Pangoro weak to?
Pangoro is weak to Grass, so those attacks do double damage (×2).
How much HP does Pangoro have?
Up to 140 HP in Standard (140 on the Ascended Heroes version, 140 on the Journey Together version, 140 on the Stellar Crown version).
How many Prize cards does Pangoro give up?
1 — it's a regular Pokémon.
What can one-hit KO Pangoro?
314 Standard cards can, going by printed damage. The fastest: Decidueye's Power Shot (1 Energy, 340 damage); Lurantis's Petal Blade Dance (1 Energy, 260 damage); Palafin ex's Giga Impact (1 Energy, 250 damage).
What is Pangoro's strongest attack?
Power Tackle, which prints 160 damage for 3 Energy.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.
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