Haunter in Standard: cards, attacks & deck stats
Haunter has 4 cards legal in the 2026–27 Standard format, mostly as a Darkness-type Pokémon (Stage 1). Here are its stats for deck building.
- Legal cards
- 4
- Top damage
- 40
- Most HP
- 100
- ex / Mega ex
- 0 / 0
- With an Ability
- 0
Is Haunter good in Standard?
Its hardest-hitting attack is Spooky Shot on Haunter (Phantasmal Flames), doing 40 for 1 Energy. The bulkiest version is Haunter with 100 HP. Watch out for Fighting attackers — that's its weakness.
Evolution line
Evolves from Gastly. Evolves into Gengar. Plan your line counts — see building your first deck.
Every Standard-legal Haunter card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Haunter 55/94 | Phantasmal Flames I | 100 | Stage 1 | Spooky Shot D 40 | 1 | Fighting ×2 |
| Haunter 124/217 | Ascended Heroes I | 100 | Stage 1 | Spooky Shot D 40 | 1 | Fighting ×2 |
| Haunter 103/162 | Temporal Forces H | 90 | Stage 1 | Super Poison Breath DD 30 | 1 | Fighting ×2 |
| Haunter 49/88 | Perfect Order J | 100 | Stage 1 | Haunt D — | 1 | Fighting ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Darkness Pokémon in Standard
See also: every Haunter card ever printed · Haunter for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.