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Haunter in Standard: cards, attacks & deck stats

Haunter has 4 cards legal in the 2026–27 Standard format, mostly as a Darkness-type Pokémon (Stage 1). Here are its stats for deck building.

Legal cards
4
Top damage
40
Most HP
100
ex / Mega ex
0 / 0
With an Ability
0

Is Haunter good in Standard?

Its hardest-hitting attack is Spooky Shot on Haunter (Phantasmal Flames), doing 40 for 1 Energy. The bulkiest version is Haunter with 100 HP. Watch out for Fighting attackers — that's its weakness.

Evolution line

Evolves from Gastly. Evolves into Gengar. Plan your line counts — see building your first deck.

CardSetHPStageAttacks (cost · damage)RetreatWeakness
Haunter 55/94Phantasmal Flames I100Stage 1Spooky Shot D 401Fighting ×2
Haunter 124/217Ascended Heroes I100Stage 1Spooky Shot D 401Fighting ×2
Haunter 103/162Temporal Forces H90Stage 1Super Poison Breath DD 301Fighting ×2
Haunter 49/88Perfect Order J100Stage 1Haunt D —1Fighting ×2

Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.

Other Darkness Pokémon in Standard

See also: every Haunter card ever printed · Haunter for young collectors.

Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.