Gengar in Standard: cards, attacks & deck stats
Gengar has 9 cards legal in the 2026–27 Standard format, mostly as a Darkness-type Pokémon (Stage 2). Here are its stats for deck building.
- Legal cards
- 9
- Top damage
- 230
- Most HP
- 350
- ex / Mega ex
- 4 / 4
- With an Ability
- 9
Is Gengar good in Standard?
Its hardest-hitting attack is Void Gale on Mega Gengar ex (Phantasmal Flames), doing 230 for 2 Energy. The bulkiest version is Mega Gengar ex with 350 HP, but it gives up 3 Prize cards when Knocked Out. Watch out for Fighting attackers — that's its weakness.
Evolution line
Evolves from Haunter. Plan your line counts — see building your first deck.
Abilities
Mega Gengar ex (Phantasmal Flames): Shadowy Concealment · Mega Gengar ex (Ascended Heroes): Shadowy Concealment · Mega Gengar ex (Ascended Heroes): Shadowy Concealment · Mega Gengar ex (Ascended Heroes): Shadowy Concealment · Gengar ex (Temporal Forces): Gnawing Curse · Gengar ex (Temporal Forces): Gnawing Curse · Gengar (Perfect Order): Infinite Shadow · Gengar ex (30th Celebration): Fainting Spell · Gengar ex (30th Celebration): Fainting Spell. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Gengar card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Mega Gengar ex 56/94 Ability: Shadowy Concealment | Phantasmal Flames I | 350 | Stage 2 | Void Gale DD 230 | 2 | Fighting ×2 |
| Mega Gengar ex 125/217 Ability: Shadowy Concealment | Ascended Heroes I | 350 | Stage 2 | Void Gale DD 230 | 2 | Fighting ×2 |
| Mega Gengar ex 269/217 Ability: Shadowy Concealment | Ascended Heroes I | 350 | Stage 2 | Void Gale DD 230 | 2 | Fighting ×2 |
| Mega Gengar ex 284/217 Ability: Shadowy Concealment | Ascended Heroes I | 350 | Stage 2 | Void Gale DD 230 | 2 | Fighting ×2 |
| Gengar ex 104/162 Ability: Gnawing Curse | Temporal Forces H | 310 | Stage 2 | Tricky Steps DD 160 | 2 | Fighting ×2 |
| Gengar ex 193/162 Ability: Gnawing Curse | Temporal Forces H | 310 | Stage 2 | Tricky Steps DD 160 | 2 | Fighting ×2 |
| Gengar 50/88 Ability: Infinite Shadow | Perfect Order J | 130 | Stage 2 | Mind Jack D 10+ | 1 | Fighting ×2 |
| Gengar ex 90/128 Ability: Fainting Spell | 30th Celebration J | 280 | Stage 2 | Chaotic Pain DD — | 2 | Fighting ×2 |
| Gengar ex 154/128 Ability: Fainting Spell | 30th Celebration J | 280 | Stage 2 | Chaotic Pain DD — | 2 | Fighting ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Counter guides
How to beat Gengar ex · How to beat Mega Gengar ex · How to beat Gengar
Other Darkness Pokémon in Standard
See also: every Gengar card ever printed · Gengar for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.