How to beat Krookodile
Krookodile has 2 versions in the 2026–27 Standard format, with up to 170 HP as a Darkness Pokémon. Here's the maths for Knocking it Out — worked out from every Standard-legal card.
- HP
- 170
- Weakness
- Grass
- Resistance
- None
- Prizes
- 1
- One-hit KOs
- 189
- Fastest KO
- 1 Energy
Game plan
- Hit its Weakness. Krookodile is weak to Grass, so those attacks do double damage. 58 Standard cards can Knock it Out in one hit that way — the fastest needs just 1 Energy.
- Don't over-invest. It only gives up 1 Prize card, so avoid spending a big two-Prize attacker on it if a cheaper Pokémon can do the job.
- Plan for its big hit. Its strongest printed attack is Hammer In for 160 (4 Energy). 246 Standard cards have enough HP to survive one hit — before any Weakness, + or × effects.
- Watch the Retreat Cost. It costs 3 Energy to retreat. If it gets stuck in the Active Spot, that's your chance.
One-hit Knock Outs using Weakness
These Grass attacks do at least 170 after Weakness. Fastest (fewest Energy) first.
| Pokémon | Type | Attack | Damage | Damage to Krookodile | HP | Prizes |
|---|---|---|---|---|---|---|
| Decidueye Shrouded Fable | Grass | Power Shot G | 170 | 340 | 150 | 1 |
| Lurantis Destined Rivals | Grass | Petal Blade Dance G | 130 | 260 | 120 | 1 |
| Beedrill ex Chaos Rising | Grass | Rumbling Bees G | 110× | 220 | 310 | 2 |
| Cradily Stellar Crown | Grass | Miasma Wind G | 100× | 200 | 150 | 1 |
| Vivillon Surging Sparks | Grass | Cutting Wind G | 90 | 180 | 120 | 1 |
| Rillaboom Twilight Masquerade | Grass | Wood Hammer GG | 180 | 360 | 180 | 1 |
| Shiftry Temporal Forces | Grass | Energy Loop CC | 140 | 280 | 150 | 1 |
| Lurantis ex Pitch Black | Grass | Leaf Guard GC | 140 | 280 | 260 | 2 |
| Scovillain ex Temporal Forces | Grass | Two-Headed Crushing GG | 140 | 280 | 260 | 2 |
| Breloom Temporal Forces | Grass | Knuckle Impact GC | 120 | 240 | 120 | 1 |
| Ludicolo Phantasmal Flames | Grass | Lunge Out GC | 120 | 240 | 160 | 1 |
| Sinistcha ex Twilight Masquerade | Grass | Matcha Splash GC | 120 | 240 | 240 | 2 |
One-hit Knock Outs without Weakness
Attacks with a printed 170+ damage.
| Pokémon | Type | Attack | Damage | Damage to Krookodile | HP | Prizes |
|---|---|---|---|---|---|---|
| Palafin ex Prismatic Evolutions | Water | Giga Impact W | 250 | 250 | 340 | 2 |
| Tinkaton Mega Evolution | Metal | Windup Swing M | 240- | 240 | 160 | 1 |
| Ceruledge Phantasmal Flames | Fire | Infernal Slash R | 220 | 220 | 140 | 1 |
| Greninja ex Twilight Masquerade | Fighting | Shinobi Blade W | 170 | 170 | 310 | 2 |
| Slaking ex Surging Sparks | Colorless | Great Swing CC | 280 | 280 | 340 | 2 |
| Mega Lucario ex Ascended Heroes | Fighting | Mega Brave FF | 270 | 270 | 340 | 3 |
| Vikavolt Pitch Black | Lightning | Giga Railgun LL | 260 | 260 | 160 | 1 |
| Cynthia's Garchomp ex Ascended Heroes | Fighting | Draconic Buster FF | 260 | 260 | 330 | 2 |
| Luxray ex Twilight Masquerade | Lightning | Volt Strike LL | 250 | 250 | 310 | 2 |
| Salamence ex 30th Celebration | Dragon | Dragon Pulse RW | 240 | 240 | 330 | 2 |
Pokémon that survive its biggest attack
These can take a printed 160 from Hammer In and stay in play (Weakness included). Single-Prize Pokémon first.
| Pokémon | Type | Stage | HP | Weakness | Retreat | Prizes |
|---|---|---|---|---|---|---|
| Wailord Journey Together | Water | Stage 1 | 240 | Lightning ×2 | 4 | 1 |
| Copperajah Shrouded Fable | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Rhyperior Stellar Crown | Fighting | Stage 2 | 200 | Grass ×2 | 4 | 1 |
| Steelix Mega Evolution | Metal | Stage 1 | 200 | Fire ×2 | 4 | 1 |
| Copperajah Journey Together | Metal | Stage 1 | 190 | Fire ×2 | 4 | 1 |
| Tyranitar Journey Together | Darkness | Stage 2 | 190 | Grass ×2 | 3 | 1 |
| Aggron Twilight Masquerade | Metal | Stage 2 | 180 | Fire ×2 | 3 | 1 |
| Alolan Golem Journey Together | Lightning | Stage 2 | 180 | Fighting ×2 | 4 | 1 |
Every Standard Krookodile card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Krookodile 66/94 | Phantasmal Flames I | 170 | Stage 2 | Vengeful Fang D 60+ Hammer In DCCC 160 | 3 | Grass ×2 |
| Krookodile 59/86 | Black Bolt I | 170 | Stage 2 | Tighten Up DC 60 Cursed Slug DDC 120+ | 3 | Grass ×2 |
Damage is the number printed on the card. Attacks marked + or × can do more, and Abilities, Tools and Stadiums can change the maths — always read the card. Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy).
Related: all Krookodile cards in Standard · how to knock out a 170 HP Pokémon · Grass vs Darkness · beating big Pokémon ex · more counter guides
Questions people ask
What is Krookodile weak to?
Krookodile is weak to Grass, so those attacks do double damage (×2).
How much HP does Krookodile have?
Up to 170 HP in Standard (170 on the Phantasmal Flames version, 170 on the Black Bolt version).
How many Prize cards does Krookodile give up?
1 — it's a regular Pokémon.
What can one-hit KO Krookodile?
189 Standard cards can, going by printed damage. The fastest: Decidueye's Power Shot (1 Energy, 340 damage); Lurantis's Petal Blade Dance (1 Energy, 260 damage); Palafin ex's Giga Impact (1 Energy, 250 damage).
What is Krookodile's strongest attack?
Hammer In, which prints 160 damage for 4 Energy.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.