Krookodile in Standard: cards, attacks & deck stats

Krookodile has 4 cards legal in the 2026–27 Standard format, mostly as a Darkness-type Pokémon (Stage 2). Here are its stats for deck building.

Legal cards
4
Top damage
160
Most HP
320
ex / Mega ex
1 / 0
With an Ability
0

Is Krookodile good in Standard?

Its hardest-hitting attack is Hammer In on Krookodile (Phantasmal Flames), doing 160 for 4 Energy. For the best value, Vengeful Fang on Krookodile does 60+ for just 1 Energy. The bulkiest version is Krookodile ex with 320 HP, but it gives up 2 Prize cards when Knocked Out. Watch out for Grass attackers — that's its weakness.

Evolution line

Evolves from Krokorok. Plan your line counts — see building your first deck.

Every Standard-legal Krookodile card

CardSetHPStageAttacks (cost · damage)RetreatWeakness
Krookodile 66/94Phantasmal Flames I170Stage 2Vengeful Fang D 60+
Hammer In DCCC 160
3Grass ×2
Krookodile ex 55/86Chaos Rising I320Stage 2Corner DC 80
Strong Bite DDC 140+
3Grass ×2
Krookodile 59/86Black Bolt I170Stage 2Tighten Up DC 60
Cursed Slug DDC 120+
3Grass ×2
Krookodile 137/86Black Bolt I170Stage 2Tighten Up DC 60
Cursed Slug DDC 120+
3Grass ×2

Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.

Counter guides

How to beat Krookodile · How to beat Krookodile ex

Other Darkness Pokémon in Standard

See also: every Krookodile card ever printed · Krookodile for young collectors.

Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.