Toxtricity in Standard: cards, attacks & deck stats
Toxtricity has 5 cards legal in the 2026–27 Standard format, mostly as a Darkness-type Pokémon (Stage 1). Here are its stats for deck building.
- Legal cards
- 5
- Top damage
- 150
- Most HP
- 140
- ex / Mega ex
- 0 / 0
- With an Ability
- 2
Is Toxtricity good in Standard?
Its hardest-hitting attack is Thunderous Bolt on Toxtricity (30th Celebration), doing 150 for 3 Energy. The bulkiest version is Toxtricity with 140 HP. Watch out for Fighting attackers — that's its weakness.
Evolution line
Evolves from Toxel. Plan your line counts — see building your first deck.
Abilities
Toxtricity (Phantasmal Flames): Sinister Surge · Toxtricity (Phantasmal Flames): Sinister Surge. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Toxtricity card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Toxtricity 60/128 | 30th Celebration J | 140 | Stage 1 | Light Punch L 40 Thunderous Bolt LCC 150 | 2 | Fighting ×2 |
| Toxtricity 134/128 | 30th Celebration J | 140 | Stage 1 | Light Punch L 40 Thunderous Bolt LCC 150 | 2 | Fighting ×2 |
| Toxtricity 68/94 Ability: Sinister Surge | Phantasmal Flames I | 140 | Stage 1 | Gentle Slap DDC 100 | 2 | Fighting ×2 |
| Toxtricity 103/94 Ability: Sinister Surge | Phantasmal Flames I | 140 | Stage 1 | Gentle Slap DDC 100 | 2 | Fighting ×2 |
| Toxtricity 59/128 | 30th Celebration J | 130 | Stage 1 | Mach Bolt LC 80 | 2 | Fighting ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Counter guides
Other Darkness Pokémon in Standard
See also: every Toxtricity card ever printed · Toxtricity for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.