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Archeops in Standard: cards, attacks & deck stats

Archeops has 2 cards legal in the 2026–27 Standard format, mostly as a Fighting-type Pokémon (Stage 2). Here are its stats for deck building.

Legal cards
2
Top damage
100
Most HP
140
ex / Mega ex
0 / 0
With an Ability
2

Is Archeops good in Standard?

Its hardest-hitting attack is Rock Throw on Archeops (White Flare), doing 100 for 2 Energy. The bulkiest version is Archeops with 140 HP. Watch out for Grass attackers — that's its weakness.

Evolution line

Evolves from Archen. Plan your line counts — see building your first deck.

Abilities

Archeops (White Flare): Ancient Wing · Archeops (White Flare): Ancient Wing. Abilities can be used without attacking — check the card for exactly what each one does.

CardSetHPStageAttacks (cost · damage)RetreatWeakness
Archeops 51/86
Ability: Ancient Wing
White Flare I140Stage 2Rock Throw FC 1001Grass ×2
Archeops 132/86
Ability: Ancient Wing
White Flare I140Stage 2Rock Throw FC 1001Grass ×2

Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.

Counter guides

How to beat Archeops

Other Fighting Pokémon in Standard

See also: every Archeops card ever printed · Archeops for young collectors.

Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.