Archeops in Standard: cards, attacks & deck stats
Archeops has 2 cards legal in the 2026–27 Standard format, mostly as a Fighting-type Pokémon (Stage 2). Here are its stats for deck building.
- Legal cards
- 2
- Top damage
- 100
- Most HP
- 140
- ex / Mega ex
- 0 / 0
- With an Ability
- 2
Is Archeops good in Standard?
Its hardest-hitting attack is Rock Throw on Archeops (White Flare), doing 100 for 2 Energy. The bulkiest version is Archeops with 140 HP. Watch out for Grass attackers — that's its weakness.
Evolution line
Evolves from Archen. Plan your line counts — see building your first deck.
Abilities
Archeops (White Flare): Ancient Wing · Archeops (White Flare): Ancient Wing. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Archeops card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Archeops 51/86 Ability: Ancient Wing | White Flare I | 140 | Stage 2 | Rock Throw FC 100 | 1 | Grass ×2 |
| Archeops 132/86 Ability: Ancient Wing | White Flare I | 140 | Stage 2 | Rock Throw FC 100 | 1 | Grass ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Counter guides
Other Fighting Pokémon in Standard
See also: every Archeops card ever printed · Archeops for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.