Rotom in Standard: cards, attacks & deck stats
Rotom has 15 cards legal in the 2026–27 Standard format, mostly as a Grass-type Pokémon (Basic). Here are its stats for deck building.
- Legal cards
- 15
- Top damage
- 130
- Most HP
- 190
- ex / Mega ex
- 3 / 0
- With an Ability
- 7
Is Rotom good in Standard?
Its hardest-hitting attack is Thunderbolt on Rotom ex (Phantasmal Flames), doing 130 for 2 Energy. For the best value, Assault Landing on Fan Rotom does 70 for just 1 Energy. The bulkiest version is Rotom ex with 190 HP, but it gives up 2 Prize cards when Knocked Out. Watch out for Fighting and Lightning and Fire and Water and Darkness attackers — that's its weakness.
Abilities
Rotom ex (Phantasmal Flames): Multi Adapter · Rotom ex (Phantasmal Flames): Multi Adapter · Rotom ex (Phantasmal Flames): Multi Adapter · Fan Rotom (Stellar Crown): Fan Call · Fan Rotom (Prismatic Evolutions): Fan Call · Fan Rotom (Ascended Heroes): Fan Call · Fan Rotom (Ascended Heroes): Fan Call. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Rotom card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Rotom ex 29/94 Ability: Multi Adapter | Phantasmal Flames I | 190 | Basic | Thunderbolt LC 130 | 1 | Fighting ×2 |
| Rotom ex 111/94 Ability: Multi Adapter | Phantasmal Flames I | 190 | Basic | Thunderbolt LC 130 | 1 | Fighting ×2 |
| Rotom ex 126/94 Ability: Multi Adapter | Phantasmal Flames I | 190 | Basic | Thunderbolt LC 130 | 1 | Fighting ×2 |
| Fan Rotom 118/142 Ability: Fan Call | Stellar Crown H | 70 | Basic | Assault Landing C 70 | 1 | Lightning ×2 |
| Fan Rotom 85/131 Ability: Fan Call | Prismatic Evolutions H | 70 | Basic | Assault Landing C 70 | 1 | Lightning ×2 |
| Fan Rotom 171/217 Ability: Fan Call | Ascended Heroes H | 70 | Basic | Assault Landing C 70 | 1 | Lightning ×2 |
| Fan Rotom 250/217 Ability: Fan Call | Ascended Heroes H | 70 | Basic | Assault Landing C 70 | 1 | Lightning ×2 |
| Mow Rotom 8/142 | Stellar Crown H | 90 | Basic | Reaping Dash C 30 | 1 | Fire ×2 |
| Heat Rotom 43/182 | Destined Rivals I | 80 | Basic | Singe R — Gadget Show CC 30× | 2 | Water ×2 |
| Wash Rotom 61/182 | Destined Rivals I | 80 | Basic | Manual Wash W 20 Gadget Show CC 30× | 2 | Lightning ×2 |
| Mow Rotom 9/182 | Destined Rivals I | 70 | Basic | Trimming Mower G 20 Gadget Show CC 30× | 1 | Fire ×2 |
| Rotom 77/182 | Destined Rivals I | 60 | Basic | Astonish L 20 Gadget Show CC 30× | 1 | Fighting ×2 |
| Rotom 197/182 | Destined Rivals I | 60 | Basic | Astonish L 20 Gadget Show CC 30× | 1 | Fighting ×2 |
| Rotom 92/217 | Ascended Heroes I | 60 | Basic | Roto Call C — Gadget Show CC 30× | 1 | Darkness ×2 |
| Rotom 61/191 | Surging Sparks H | 80 | Basic | Crushing Pulse L — Energy Short L 20× | 1 | Fighting ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Counter guides
Other Grass Pokémon in Standard
See also: every Rotom card ever printed · Rotom for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.