Mewtwo in Standard: cards, attacks & deck stats
Mewtwo has 11 cards legal in the 2026–27 Standard format, mostly as a Psychic-type Pokémon (Basic). Here are its stats for deck building.
- Legal cards
- 11
- Top damage
- 230
- Most HP
- 280
- ex / Mega ex
- 9 / 0
- With an Ability
- 6
Is Mewtwo good in Standard?
Its hardest-hitting attack is Psychic Powers on Mewtwo ex (30th Celebration), doing 230 for 3 Energy. The bulkiest version is Team Rocket's Mewtwo ex with 280 HP, but it gives up 2 Prize cards when Knocked Out. Watch out for Darkness attackers — that's its weakness.
Abilities
Team Rocket's Mewtwo ex (Destined Rivals): Power Saver · Team Rocket's Mewtwo ex (Destined Rivals): Power Saver · Team Rocket's Mewtwo ex (Destined Rivals): Power Saver · Team Rocket's Mewtwo ex (Destined Rivals): Power Saver · Team Rocket's Mewtwo ex (Ascended Heroes): Power Saver · Team Rocket's Mewtwo ex (Ascended Heroes): Power Saver. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Mewtwo card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Mewtwo ex 64/128 | 30th Celebration J | 230 | Basic | Photon Bullets PP — Psychic Powers PPP 230 | 2 | Darkness ×2 |
| Mewtwo ex 151/128 | 30th Celebration J | 230 | Basic | Photon Bullets PP — Psychic Powers PPP 230 | 2 | Darkness ×2 |
| Mewtwo ex 157/128 | 30th Celebration J | 230 | Basic | Photon Bullets PP — Psychic Powers PPP 230 | 2 | Darkness ×2 |
| Team Rocket's Mewtwo ex 81/182 Ability: Power Saver | Destined Rivals I | 280 | Basic | Erasure Ball PPC 160+ | 3 | Darkness ×2 |
| Team Rocket's Mewtwo ex 213/182 Ability: Power Saver | Destined Rivals I | 280 | Basic | Erasure Ball PPC 160+ | 3 | Darkness ×2 |
| Team Rocket's Mewtwo ex 231/182 Ability: Power Saver | Destined Rivals I | 280 | Basic | Erasure Ball PPC 160+ | 3 | Darkness ×2 |
| Team Rocket's Mewtwo ex 240/182 Ability: Power Saver | Destined Rivals I | 280 | Basic | Erasure Ball PPC 160+ | 3 | Darkness ×2 |
| Team Rocket's Mewtwo ex 79/217 Ability: Power Saver | Ascended Heroes I | 280 | Basic | Erasure Ball PPC 160+ | 3 | Darkness ×2 |
| Team Rocket's Mewtwo ex 281/217 Ability: Power Saver | Ascended Heroes I | 280 | Basic | Erasure Ball PPC 160+ | 3 | Darkness ×2 |
| Mewtwo 63/128 | 30th Celebration J | 130 | Basic | Empower P — Psydrive PPC 120 | 2 | Darkness ×2 |
| Mewtwo 59/142 | Stellar Crown H | 130 | Basic | Super Psy Bolt PPC 100 | 2 | Darkness ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Counter guides
How to beat Mewtwo · How to beat Team Rocket's Mewtwo ex · How to beat Mewtwo ex
Other Psychic Pokémon in Standard
See also: every Mewtwo card ever printed · Mewtwo for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.