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Infernape in Standard: cards, attacks & deck stats

Infernape has 3 cards legal in the 2026–27 Standard format, mostly as a Fire-type Pokémon (Stage 2). Here are its stats for deck building.

Legal cards
3
Top damage
200
Most HP
140
ex / Mega ex
0 / 0
With an Ability
3

Is Infernape good in Standard?

Its hardest-hitting attack is Scorching Fire on Infernape (Scarlet & Violet Black Star Promos), doing 200 for 3 Energy. The bulkiest version is Infernape with 140 HP. Watch out for Water attackers — that's its weakness.

Evolution line

Evolves from Monferno. Plan your line counts — see building your first deck.

Abilities

Infernape (Scarlet & Violet Black Star Promos): Pyro Dance · Infernape (Twilight Masquerade): Pyro Dance · Infernape (Twilight Masquerade): Pyro Dance. Abilities can be used without attacking — check the card for exactly what each one does.

CardSetHPStageAttacks (cost · damage)RetreatWeakness
Infernape 116/102
Ability: Pyro Dance
Scarlet & Violet Black Star Promos H140Stage 2Scorching Fire RRC 2001Water ×2
Infernape 33/167
Ability: Pyro Dance
Twilight Masquerade H140Stage 2Scorching Fire RRC 2001Water ×2
Infernape 173/167
Ability: Pyro Dance
Twilight Masquerade H140Stage 2Scorching Fire RRC 2001Water ×2

Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.

Counter guides

How to beat Infernape

Other Fire Pokémon in Standard

See also: every Infernape card ever printed · Infernape for young collectors.

Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.