Huntail in Standard: cards, attacks & deck stats
Huntail has 1 card legal in the 2026–27 Standard format, mostly as a Water-type Pokémon (Stage 1). Here are its stats for deck building.
- Legal cards
- 1
- Top damage
- 80
- Most HP
- 110
- ex / Mega ex
- 0 / 0
- With an Ability
- 1
Is Huntail good in Standard?
Its hardest-hitting attack is Wave Splash on Huntail (Destined Rivals), doing 80 for 3 Energy. The bulkiest version is Huntail with 110 HP. Watch out for Lightning attackers — that's its weakness.
Evolution line
Evolves from Clamperl. Plan your line counts — see building your first deck.
Abilities
Huntail (Destined Rivals): Diver's Catch. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Huntail card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Huntail 55/182 Ability: Diver's Catch | Destined Rivals I | 110 | Stage 1 | Wave Splash WCC 80 | 1 | Lightning ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Water Pokémon in Standard
See also: every Huntail card ever printed · Huntail for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.