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Electrode in Standard: cards, attacks & deck stats
Electrode has 1 card legal in the 2026–27 Standard format, mostly as a Lightning-type Pokémon (Stage 1). Here are its stats for deck building.
- Legal cards
- 1
- Top damage
- 100
- Most HP
- 100
- ex / Mega ex
- 0 / 0
- With an Ability
- 0
Is Electrode good in Standard?
Its hardest-hitting attack is Electric Ball on Iono's Electrode (Journey Together), doing 100 for 3 Energy. The bulkiest version is Iono's Electrode with 100 HP. 1 version has free retreat, which makes Electrode easy to switch in and out. Watch out for Fighting attackers — that's its weakness.
Evolution line
Evolves from Voltorb. Plan your line counts — see building your first deck.
Every Standard-legal Electrode card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Iono's Electrode 48/159 | Journey Together I | 100 | Stage 1 | Thump-Thump Boom LL — Electric Ball LLC 100 | 0 | Fighting ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Lightning Pokémon in Standard
See also: Electrode for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.
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