Nosepass in Standard: cards, attacks & deck stats
Nosepass has 3 cards legal in the 2026–27 Standard format, mostly as a Fighting-type Pokémon (Basic). Here are its stats for deck building.
- Legal cards
- 3
- Top damage
- 60
- Most HP
- 90
- ex / Mega ex
- 0 / 0
- With an Ability
- 0
Is Nosepass good in Standard?
Its hardest-hitting attack is Power Rush on Nosepass (Twilight Masquerade), doing 60 for 3 Energy. The bulkiest version is Nosepass with 90 HP. Watch out for Grass attackers — that's its weakness.
Evolution line
Evolves into Probopass. Plan your line counts — see building your first deck.
Every Standard-legal Nosepass card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Nosepass 101/167 | Twilight Masquerade H | 80 | Basic | Power Rush CCC 60 | 3 | Grass ×2 |
| Nosepass 37/88 | Perfect Order J | 90 | Basic | Rolling Rocks FF 40 | 3 | Grass ×2 |
| Nosepass 97/182 | Destined Rivals I | 80 | Basic | Headbutt F 20 Rock Throw CCC 40 | 3 | Grass ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Fighting Pokémon in Standard
See also: every Nosepass card ever printed · Nosepass for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.