Vibrava in Standard: cards, attacks & deck stats
Vibrava has 3 cards legal in the 2026–27 Standard format, mostly as a Fighting-type Pokémon (Stage 1). Here are its stats for deck building.
- Legal cards
- 3
- Top damage
- 60
- Most HP
- 90
- ex / Mega ex
- 0 / 0
- With an Ability
- 0
Is Vibrava good in Standard?
Its hardest-hitting attack is Super Vibration on Vibrava (Phantasmal Flames), doing 60 for 2 Energy. The bulkiest version is Vibrava with 90 HP. Watch out for Grass attackers — that's its weakness.
Evolution line
Evolves from Trapinch. Evolves into Flygon. Plan your line counts — see building your first deck.
Every Standard-legal Vibrava card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Vibrava 52/94 | Phantasmal Flames I | 90 | Stage 1 | Super Vibration FF 60 | 1 | Grass ×2 |
| Vibrava 105/191 | Surging Sparks H | 90 | Stage 1 | Screech C — Cutting Wind FC 50 | 1 | Grass ×2 |
| Vibrava 206/191 | Surging Sparks H | 90 | Stage 1 | Screech C — Cutting Wind FC 50 | 1 | Grass ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Fighting Pokémon in Standard
See also: every Vibrava card ever printed · Vibrava for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.