Tranquill in Standard: cards, attacks & deck stats

Tranquill has 3 cards legal in the 2026–27 Standard format, mostly as a Colorless-type Pokémon (Stage 1). Here are its stats for deck building.

Legal cards
3
Top damage
70
Most HP
80
ex / Mega ex
0 / 0
With an Ability
0

Is Tranquill good in Standard?

Its hardest-hitting attack is Jet Wing on Tranquill (Temporal Forces), doing 70 for 2 Energy. For the best value, Fly on Tranquill does 40 for just 1 Energy. The bulkiest version is Tranquill with 80 HP. 3 versions have free retreat, which makes Tranquill easy to switch in and out. Watch out for Lightning attackers — that's its weakness.

Evolution line

Evolves from Pidove. Evolves into Unfezant. Plan your line counts — see building your first deck.

Every Standard-legal Tranquill card

CardSetHPStageAttacks (cost · damage)RetreatWeakness
Tranquill 134/162Temporal Forces H80Stage 1Speed Dive C 20
Jet Wing CC 70
0Lightning ×2
Tranquill 72/86Black Bolt I80Stage 1Fly C 400Lightning ×2
Tranquill 149/86Black Bolt I80Stage 1Fly C 400Lightning ×2

Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.

Other Colorless Pokémon in Standard

See also: every Tranquill card ever printed · Tranquill for young collectors.

Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.