Remoraid in Standard: cards, attacks & deck stats
Remoraid has 2 cards legal in the 2026–27 Standard format, mostly as a Water-type Pokémon (Basic). Here are its stats for deck building.
- Legal cards
- 2
- Top damage
- 20
- Most HP
- 70
- ex / Mega ex
- 0 / 0
- With an Ability
- 0
Is Remoraid good in Standard?
Its hardest-hitting attack is Sharp Fin on Remoraid (Chaos Rising), doing 20 for 1 Energy. The bulkiest version is Remoraid with 70 HP. Watch out for Lightning attackers — that's its weakness.
Evolution line
Evolves into Octillery. Plan your line counts — see building your first deck.
Every Standard-legal Remoraid card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Remoraid 16/86 | Chaos Rising J | 70 | Basic | Sharp Fin W 20 | 1 | Lightning ×2 |
| Remoraid 33/159 | Journey Together I | 60 | Basic | Flail W 10× Rain Splash CC 20 | 1 | Lightning ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Water Pokémon in Standard
See also: every Remoraid card ever printed · Remoraid for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.