Pinsir in Standard: cards, attacks & deck stats

Pinsir has 4 cards legal in the 2026–27 Standard format, mostly as a Grass-type Pokémon (Basic). Here are its stats for deck building.

Legal cards
4
Top damage
100
Most HP
120
ex / Mega ex
0 / 0
With an Ability
0

Is Pinsir good in Standard?

Its hardest-hitting attack is Superpowered Horns on Pinsir (Twilight Masquerade), doing 100 for 3 Energy. The bulkiest version is Ethan's Pinsir with 120 HP. Watch out for Fire attackers — that's its weakness.

Every Standard-legal Pinsir card

CardSetHPStageAttacks (cost · damage)RetreatWeakness
Pinsir 3/167Twilight Masquerade H110BasicSlow Crunch GC —
Superpowered Horns GCC 100
2Fire ×2
Pinsir 168/167Twilight Masquerade H110BasicSlow Crunch GC —
Superpowered Horns GCC 100
2Fire ×2
Ethan's Pinsir 1/182Destined Rivals I120BasicVise Grip G 20
Rallying Horn CCC 70+
2Fire ×2
Pinsir 3/131Prismatic Evolutions H120BasicSlash GC 602Fire ×2

Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.

Other Grass Pokémon in Standard

See also: every Pinsir card ever printed · Pinsir for young collectors.

Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.