Hitmontop in Standard: cards, attacks & deck stats
Hitmontop has 2 cards legal in the 2026–27 Standard format, mostly as a Fighting-type Pokémon (Basic). Here are its stats for deck building.
- Legal cards
- 2
- Top damage
- 50
- Most HP
- 100
- ex / Mega ex
- 0 / 0
- With an Ability
- 0
Is Hitmontop good in Standard?
Its hardest-hitting attack is Low Kick on Hitmontop (Ascended Heroes), doing 50 for 2 Energy. The bulkiest version is Hitmontop with 100 HP. Watch out for Psychic attackers — that's its weakness.
Every Standard-legal Hitmontop card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Hitmontop 102/217 | Ascended Heroes J | 100 | Basic | Spin and Draw C — Low Kick FC 50 | 1 | Psychic ×2 |
| Hitmontop 240/217 | Ascended Heroes J | 100 | Basic | Spin and Draw C — Low Kick FC 50 | 1 | Psychic ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Fighting Pokémon in Standard
See also: every Hitmontop card ever printed · Hitmontop for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.