Dragonite in Standard: cards, attacks & deck stats
Dragonite has 4 cards legal in the 2026–27 Standard format, mostly as a Dragon-type Pokémon (Stage 2). Here are its stats for deck building.
- Legal cards
- 4
- Top damage
- 330
- Most HP
- 370
- ex / Mega ex
- 0 / 4
- With an Ability
- 4
Is Dragonite good in Standard?
Its hardest-hitting attack is Ryuno Glide on Mega Dragonite ex (Ascended Heroes), doing 330 for 3 Energy. The bulkiest version is Mega Dragonite ex with 370 HP, but it gives up 3 Prize cards when Knocked Out.
Evolution line
Evolves from Dragonair. Plan your line counts — see building your first deck.
Abilities
Mega Dragonite ex (Ascended Heroes): Sky Transport · Mega Dragonite ex (Ascended Heroes): Sky Transport · Mega Dragonite ex (Ascended Heroes): Sky Transport · Mega Dragonite ex (Ascended Heroes): Sky Transport. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Dragonite card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Mega Dragonite ex 152/217 Ability: Sky Transport | Ascended Heroes I | 370 | Stage 2 | Ryuno Glide WLL 330 | 2 | None |
| Mega Dragonite ex 271/217 Ability: Sky Transport | Ascended Heroes I | 370 | Stage 2 | Ryuno Glide WLL 330 | 2 | None |
| Mega Dragonite ex 290/217 Ability: Sky Transport | Ascended Heroes I | 370 | Stage 2 | Ryuno Glide WLL 330 | 2 | None |
| Mega Dragonite ex 295/217 Ability: Sky Transport | Ascended Heroes I | 370 | Stage 2 | Ryuno Glide WLL 330 | 2 | None |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Dragon Pokémon in Standard
See also: every Dragonite card ever printed · Dragonite for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.