Crobat in Standard: cards, attacks & deck stats
Crobat has 7 cards legal in the 2026–27 Standard format, mostly as a Darkness-type Pokémon (Stage 2). Here are its stats for deck building.
- Legal cards
- 7
- Top damage
- 120
- Most HP
- 310
- ex / Mega ex
- 4 / 0
- With an Ability
- 7
Is Crobat good in Standard?
Its hardest-hitting attack is Assassin's Return on Team Rocket's Crobat ex (Destined Rivals), doing 120 for 2 Energy. For the best value, Poison Sound Wave on Crobat does 80 for just 1 Energy. The bulkiest version is Team Rocket's Crobat ex with 310 HP, but it gives up 2 Prize cards when Knocked Out. 1 version has free retreat, which makes Crobat easy to switch in and out. Watch out for Lightning attackers — that's its weakness.
Evolution line
Evolves from Golbat. Plan your line counts — see building your first deck.
Abilities
Team Rocket's Crobat ex (Destined Rivals): Biting Spree · Team Rocket's Crobat ex (Destined Rivals): Biting Spree · Team Rocket's Crobat ex (Destined Rivals): Biting Spree · Team Rocket's Crobat ex (Destined Rivals): Biting Spree · Crobat (Shrouded Fable): Shadowy Envoy · Crobat (Chaos Rising): Nighttime Maneuvers · Crobat (Chaos Rising): Nighttime Maneuvers. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Crobat card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Team Rocket's Crobat ex 122/182 Ability: Biting Spree | Destined Rivals I | 310 | Stage 2 | Assassin's Return DD 120 | 1 | Lightning ×2 |
| Team Rocket's Crobat ex 217/182 Ability: Biting Spree | Destined Rivals I | 310 | Stage 2 | Assassin's Return DD 120 | 1 | Lightning ×2 |
| Team Rocket's Crobat ex 234/182 Ability: Biting Spree | Destined Rivals I | 310 | Stage 2 | Assassin's Return DD 120 | 1 | Lightning ×2 |
| Team Rocket's Crobat ex 242/182 Ability: Biting Spree | Destined Rivals I | 310 | Stage 2 | Assassin's Return DD 120 | 1 | Lightning ×2 |
| Crobat 29/64 Ability: Shadowy Envoy | Shrouded Fable H | 130 | Stage 2 | Poison Fang DC 120 | 0 | Lightning ×2 |
| Crobat 51/86 Ability: Nighttime Maneuvers | Chaos Rising J | 130 | Stage 2 | Poison Sound Wave D 80 | 1 | Lightning ×2 |
| Crobat 93/86 Ability: Nighttime Maneuvers | Chaos Rising J | 130 | Stage 2 | Poison Sound Wave D 80 | 1 | Lightning ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Darkness Pokémon in Standard
See also: every Crobat card ever printed · Crobat for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.