Cinderace in Standard: cards, attacks & deck stats
Cinderace has 5 cards legal in the 2026–27 Standard format, mostly as a Fire-type Pokémon (Stage 2). Here are its stats for deck building.
- Legal cards
- 5
- Top damage
- 280
- Most HP
- 320
- ex / Mega ex
- 4 / 0
- With an Ability
- 1
Is Cinderace good in Standard?
Its hardest-hitting attack is Flare Strike on Cinderace ex (Scarlet & Violet Black Star Promos), doing 280 for 3 Energy. The bulkiest version is Cinderace ex with 320 HP, but it gives up 2 Prize cards when Knocked Out. 5 versions have free retreat, which makes Cinderace easy to switch in and out. Watch out for Water attackers — that's its weakness.
Evolution line
Evolves from Raboot. Plan your line counts — see building your first deck.
Abilities
Cinderace (Mega Evolution): Explosiveness. Abilities can be used without attacking — check the card for exactly what each one does.
Every Standard-legal Cinderace card
| Card | Set | HP | Stage | Attacks (cost · damage) | Retreat | Weakness |
|---|---|---|---|---|---|---|
| Cinderace ex 163/102 | Scarlet & Violet Black Star Promos H | 320 | Stage 2 | Flare Strike RCC 280 Garnet Volley RFD — | 0 | Water ×2 |
| Cinderace ex 28/142 | Stellar Crown H | 320 | Stage 2 | Flare Strike RCC 280 Garnet Volley RFD — | 0 | Water ×2 |
| Cinderace ex 157/142 | Stellar Crown H | 320 | Stage 2 | Flare Strike RCC 280 Garnet Volley RFD — | 0 | Water ×2 |
| Cinderace ex 38/217 | Ascended Heroes H | 320 | Stage 2 | Flare Strike RCC 280 Garnet Volley RFD — | 0 | Water ×2 |
| Cinderace 28/132 Ability: Explosiveness | Mega Evolution I | 160 | Stage 2 | Turbo Flare C 50 | 0 | Water ×2 |
Energy letters: G Grass, R Fire, W Water, L Lightning, P Psychic, F Fighting, D Darkness, M Metal, N Dragon, C Colorless (any Energy). Damage is the printed number; + and × attacks can do more.
Other Fire Pokémon in Standard
See also: every Cinderace card ever printed · Cinderace for young collectors.
Pully Play is an independent fan guide. It isn't run by The Pokémon Company. Format facts are checked against official announcements; always confirm card legality with the official rules before a tournament.